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How to draw a 2d rectangle in java lwjgl
How to draw a 2d rectangle in java lwjgl









how to draw a 2d rectangle in java lwjgl

The following section discusses the properties of 3D objects. It represents the radius of a Sphere.įor all the 3 Dimensional objects, you can set various properties like Cull Face, Drawing Mode, Material. This class has a property named radius of double datatype. This class belongs to the package .īy instantiating this class, you can create a sphere node in JavaFX. In JavaFX, a sphere is represented by a class named Sphere. This distance r is the radius of the sphere and the given point is the centre of the sphere. This class has 2 properties of the double datatype namely −Ī sphere is defined as the set of points that are all at the same distance r from a given point in a 3D space. This class belongs to the package .īy instantiating this class, you can create a cylinder node in JavaFX. In JavaFX, a cylinder is represented by a class named Cylinder. It is described by two parameters, namely, the radius of its circular base and the height of the cylinder. This class has 3 properties of the double datatype namely −Ī cylinder is a closed solid that has two parallel (mostly circular) bases connected by a curved surface. This class belongs to the package .īy instantiating this class, you can create a Box node in JavaFX. In JavaFX a three-dimensional box is represented by a class named Box. S.NoĪ cuboid is a three-dimensional shape with a length (depth), width, and a height.

how to draw a 2d rectangle in java lwjgl

The following table gives you the list of various 3D shapes provided by JavaFX. You can specify these values using their respective setter methods as follows −įinally, you need to add the object of the shape to the group by passing it as a parameter of the constructor as shown below. For example, if you want to create a 3D box, you need to instantiate the class named Box as follows −Īfter instantiating the class, you need to set the properties for the shape using the setter methods.įor example, to draw a 3D box you need to pass its Width, Height, Depth. To create a 3-Dimensional shape, first of all you need to instantiate its respective class. Instantiate the respective class of the required 3D shape. To create a 3-Dimensional shape, you need to − The class named Shape3D is the base class of all the 3-Dimensional shapes in JavaFX. These include a Cylinder, Sphere and a Box.Įach of the above mentioned 3D shape is represented by a class and all these classes belong to the package. In general, a 3D shape is a geometrical figure that can be drawn on the XYZ plane. In addition to these 2D shapes, we can draw several other 3D shapes as well using JavaFX.

how to draw a 2d rectangle in java lwjgl

In the earlier chapters, we have seen how to draw 2D shapes on an XY plane.











How to draw a 2d rectangle in java lwjgl